||Focus on digital media design freshmen, the research presented in this thesis explored the impact of learning media, learner’s background and learning styles to the learner’s flow experience and graphc drawing reading performance in three-view drawing and cross-corner view drawing via a test. In this study, the learning media includes 3D animation, Unity 3D interactive media and 3D printed objects, while the learner’s backgriound comprises with design and non-design. Also, according the Flemming VARK framework, there are four kinds of learning style: visual, aural, read / write and kinesthetic.
In each test mission of three-view drawing and cross-corner view drawing. the test asked each participant to choose the right-view drawing and cross-view drawing respectively by referring to giving drawings on paper and the three kinds of learning media. Each mission includes 6 questions grouped into 3 kinds of shape complexity, i.e. complex skew surface, complex curved surface, and the combinations of the both. Each shape complexity has two types, i.e. complexity and simplicity.
Totally 120 freshmen were recruited and grouped into 3 equally, where each group was given a specific learning media. The 3 groups have the similar ratio of design or non-design background students. The reading performance was principally evaluation by ANOVA and post hoc analysis using Scheffe’s method. Observation survey and retrospective interview were also applied.
The results indicate that the impacts occurred by learning style, as well as by the combination of learner’s background and media, but not by media. Other the other hand, the media plays influentially to flow experience in all aspects, incluing snse of control, concentration, enjoyment and the overall, suggesting that the media play little to determine the learners’ graphic drawing reading performance, but are key to the learning interesting, attention and experience.
The conclusions were made by suggesting that the teachers should consider how to develop the appropriate teaching materials and method to satisfiy the various learner’s ability and styles. Mearnwhile, the studnets should recognized their own learning style to be benefit to the establishment of the self-study strategy. In contrast, the teachers have to improve the digital ability, or look for the more teaching resources to improve the production of teaching materials. Finally, the further studies were proposed in taking more extentivewide range of sampling and testing questions to enrich the research generality and applicabilty.