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URN etd-0812113-163829 Statistics This thesis had been viewed 1654 times. Download 568 times. Author Kuo-ting Shih Author's Email Address firstname.lastname@example.org Department Computer Science and Enginerring Year 2012 Semester 2 Degree Master Type of Document Master's Thesis Language zh-TW.Big5 Chinese Page Count 54 Title Using Image-Space Technique to Render Refraction and Caustic Keyword real-time rendering refraction caustic caustic refraction real-time rendering Abstract In computer graphic, refraction and caustic can increase realistic in simulating objects, but frame rate contraints usually limit these effects. In this paper, we use image-space approach to simulate refraction and caustic. We store some information to textures, such as normal information, depth information, color information, and we use these information to compute in the graphic card. This method can real-time render refractive objects and caustic. We only compute refraction on object’s front-face and back-face. Advisor Committee Jyun-ming Chen - advisor
Chun-Fong You - co-chair
Shang-Lin Hsieh - co-chair
Files Date of Defense 2013-07-24 Date of Submission 2013-08-13