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URN etd-0823109-173921 Statistics This thesis had been viewed 3464 times. Download 1502 times. Author Hsiao-Yi Chang Author's Email Address No Public. Department Computer Science and Enginerring Year 2008 Semester 2 Degree Master Type of Document Master's Thesis Language zh-TW.Big5 Chinese Page Count 58 Title Using Texture Synthesis Technique on Relief Mapping Keyword solid texture silhouette rendering real-time rendering parallax occlusion relief mapping relief mapping parallax occlusion real-time rendering silhouette rendering solid texture Abstract Parallax occlusion problem in relief mapping is often happened when the depth scale is enlarged or the height-field gradient changed significantly. This paper presents a method to ameliorate this problem. The main idea of the method is to compute a solid texture over the entire new visual surface. This could avoid texture stretch artifacts and discontinuities. In order to get more accurate results, we also combine the normal-based curved silhouette (NCS) for silhouette rendering. Advisor Committee Jyun-Ming Chen - advisor
none - co-chair
none - co-chair
Files Date of Defense 2009-07-28 Date of Submission 2009-08-24